Making the Environment

 

Creating the HDRI SKY

Now its time to take away that dark studio and add a nice blue sky. In your Material Editor, go to Create/Convert > Create Environment > Sphere Environment. Once the windows explorer pops up, locate the hdr file Sky. 

Sky_setting.png

Make it a Sphere

Under the Environmental Material section change the Environmental Geometry to a sphere. 

Shadow_plane.PNG

Hide the Shadow Plane

Uncheck the box that says Shadow Plane Visible. Since we already baked our shadows we don't need this plane for this exercise. Now that we have a nice blue background we can start adding the textures to our scene.